package Animation;

import Game.InputManager;
import java.awt.Color;
import java.awt.Dimension;
import javax.media.opengl.GLCapabilities;


public class BoardAnimPanel extends AnimPanel {

    HotTipGLEventListener eventListener;

    public BoardAnimPanel(GLCapabilities capabilities)
    {
        super(capabilities);
        eventListener = new HotTipGLEventListener();
        addGLEventListener(eventListener);
        setSize(new Dimension(700,700));
        setBackground(Color.red);
        addKeyListener(new InputManager());
        requestFocusInWindow();
    }


   
}